DJ KOKUMO — KEMETIC SYNTH KIT v1
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This is my kit. 62 synths I built from scratch with DSP synthesis, Koala Sampler,
and SunVox, then bounced to WAV. This v1 adds 21 new synths on top of my original
free 41 — a lot of new Synthwave 2077 saws and leads, Nubian and Badarian textures,
Duat and Amenti drones, Hero of Kemet, and Field of Reeds material.

WHAT'S IN HERE
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/Synths .................. all 62 WAVs (44.1kHz stereo)
MANIFEST.txt ............. the full track list, grouped by category, new ones marked *
Classification Report.csv  every synth scanned: category, root note, brightness,
                           attack, style tags, and why it landed where it did

HOW I SORTED THE 62 (by their actual sound, not just the names)
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Bass (28) ...... my fundamentals below C3 — sub and mid growls, most of the Synthwave
                 saws, the Nubian/Badarian low material, the drones that sit deep
Pad (12) ....... slow-attack, evolving textures — Duat, Amenti, Field of Reeds,
                 Badarian didgeridoo beds, the horror pads
Lead (7) ....... bright, sustained, mid-high voices — Kokumo Synth, Hero of Kemet
Keys (6) ....... shorter plucked/keyed tones
Sequence (4) ... chip/pluck stabs
FX (5) ......... noisy / inharmonic atmospheres — Kemetic Chip beds, Cosmic

Each synth was scanned for pitch (root note), brightness, noise-vs-tone, and its
attack/sustain shape. Names only nudged the style tags, not the category.

STRAIGHT TALK — WHERE PITCH AND ROLE DISAGREE
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Some of my synths are named "Lead" or "Saw" but sit so low that pitch files them as
Bass (a bunch of the Synthwave 2077 saws and leads do this). That's me deciding the
role in the track — pitch just tells me where they naturally sit. Same with a few
low Nubian/Badarian tones. The Classification Report shows the pitch for each so I
can move any of them by ear.


